It would appear the next installment in the Lords of the Fallen universe has hit another roadblock as it loses another developer.

Back in June, it was announced that Lords of the Fallen 2 was going to be handled by the New York City-based developer, Defiant Studios. This newer studio was founded by Just Cause 3 veterans David Grijns (Game Director) and Roland Lesterlin (Executive Producer) in 2016. However, it has now been made public that CI Games, the Polish dev/producer responsible for the sequel, has decided to move the project in house, with “outsourcing help”.

In a bit of an awkward statement, CI Games detailed (vaguely) that the split wasn’t without complications…

“The termination of the agreement was submitted due to inadequate execution by Defiant [of] a key work stage (milestone no. 11), a so-called vertical slice. The quality of the work was lower than expected by the company, as precisely described in the agreement, despite three calls to improve the quality of this stage of work.”

Defiant Studios employs some of the industry’s best developers though, so this comment feels a bit out of place. Defiant Studios Managing Director and Founder, David Grijns, strongly disagrees with CI Games statement though and said the following in response:

“We categorically disagree with the portrayal of Defiant Studios made by CI Games,” he said. “The team that was working on CI Games’ project was comprised of exceedingly talented developers whose work we fully stand behind. Our team knows how to build quality games as is evident by their key roles in Just Cause 3, Call of Duty: Advanced Warfare, Far Cry 5, Devil May Cry (DmC) and many other top tier projects.”

While these statements really make you wonder what actually happened between the two studios, sadly both are still under confidentiality contracts and can not comment further at this time.

Defiant’s involvement in Lords of the Fallen 2 was supposed to be a good sign for the sequel, as it was experiencing a bout of development limbo up until then. They intended to start fresh with the project, abandoning any and all pre-production work that had been done by Tomasz Gop and his team.

CI Games choice to move the project in-house is an odd one, considering they’re deep into development with the new Sniper Ghost Warrior Contracts title as well. Add to this the fact that they had sold their development team to People Can Fly during a round of restructuring and it’s odd to think that they can handle both titles on their own, even with outsourcing help.

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