This year, Games For Change Festival switched things up and held their annual XR For Change Summit on the first day of festivities, June 17, rather than the last.

The switch seems to have served the Festival well, however, as the first day of the three-day-long festival went off without a hitch. Games For Change President Susanna Pollack gave the welcoming remarks on the main stage for the festival and later appeared on another panel later in the day.

The other panels served to display the wide variety of guests and projects that work with XR and VR to better human life and inspire social change. There was a panel of female entrepreneurs who have created XR startups specifically, a panel on Visual Art in the Real World, and a keynote presentation by Dr. Walter Greenleaf, which looked at XR’s transformative effects on healthcare, just to name a few. For information on the whole day’s programming, you can check out the festival’s site here.

There was also the announcement of a plan made between Games for Change and The Hatchery (AARP Innovation Labs) to create a VR design challenge, slated for launch in January 2020. The goal is to inspire “more people to think about how VR games can enhance the quality of life as we age and enable people across all ages to experience simple, beautiful and impactful VR.

Another standout feature of the day was its XR immersive arcade, which featured over 20 XR experiences festival attendees could sign up to experience.

The Games For Change Festival runs for three days altogether, from June 17 to June 19 at The New School in New York City. For more information about the festival and the Games For Change organization itself, you can check out its website here.

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