Apex Legends has dived head-first into its second season of content, after a rather somewhat lackluster first season and a noticeable decline since the title’s first month which saw 50 million players dropping in worldwide, Apex Legends is certainly finding its stride again, with one of the most compelling and engaging ranking systems available for a multiplayer title. Ready to drop in? Here’s our guide to Ranked Leagues in Apex legends.
Ranked Leagues within Apex Legends are split into 6 separate competitive tiers. Bronze, Silver, Gold, Platinum, Diamond, and Apex Predator. all of these, except for Apex Predator, are separated into 4 divisions. For example, in the first series, all players start in bronze 4, the lowest tier attainable. players will then progress into Bronze 3, and so on. Upon advancing out of Bronze 1, players will enter Silver 4, and so the cycle continues.
Now, you can descend your way down these divisions, but once you enter the next tier, you cannot fall back down during a series. If, however, your points are below the threshold, you will fall down a tier come the start of the next series. As for the points — known as RP or “Ranked Points” you earn themselves, Respawn have given Apex Legends a rather unique and streamlined system.
You won’t be finding a system akin to that of Overwatch here. You’ll know exactly what you can earn, why you earned what you did, and more importantly, you’ll know what you can lose before you even land in Kings Canyon. you can earn up to a maximum of 17RP per game you play. You can earn 1RP per kill you make, up to a maximum of 5RP earned per game for kills.
The remaining sum of earnable Ranked Points come from your placement in the game. Placing in the Top 10 will earn you 2RP, placing in the Top 5 will earn you 4RP, while placing in the Top 3 will earn you 7RP. An ever-elusive win will bank you 12RP. These figures do not stack, so the maximum you can earn is 17RP, 12RP for a win with 5RP for 5+ kills made.
No, the catch isn’t that finishing in 20th loses you 12RP. in fact, there is no way to lose RP in Bronze tier at all. instead, the system of loss starts in Silver, and caused by an Entry Fee for ranked matches. the fees are as follows:
- Bronze matches are free
- Silver matches cost 1RP
- Gold matches cost 2RP
- Platinum matches cost 3RP
- Diamond matches cost 4RP
- Apex Predator matches cost 5RP
So let’s say you enter a match at Gold rank. you’ll spend 2RP joining that game. if you finish outside of the Top 10 and fail to make a kill, you’ll lose the 2RP you invested into joining. Finish in the Top 10 without any kills, and you’ll break even. Make one kill and finish in the Top 10 and you’ll be taking home 1RP. Effectively, you’re spending your existing RP for the chance to earn yourself more. You’ve got to spend money to make money, right?
It is also worth noting that teams will be matched based on the ranking of the highest-ranked player in the group. The intention here is to stop boosting by playing in lower leveled games, so if you join your friend who’s ground his way up into diamond, expect a considerably harder game than your usual bronze league antics.
As for the series itself, the first series will be running for the duration of Season 2, finishing in September. The lengthy season will allow players to find their natural level within the system and give the most talented players the time to make that lengthy climb up to Apex Predator. The cadence of upcoming seasons is yet to be revealed by Respawn. Come the start of a Series, your rank will depend on your placement in the previous series.
Rewards and Penalties
Now, Respawn are toting the best reward in Apex Legends Ranked Leagues as “the recognition of your skill and the rank you achieve” but come on, we’re all far vainer than that. Players will receive Series 1 badges to showcase their achievements, and there will be more rewards announced and released later on in Season 2.
When it comes to penalties for leaving, Respawn are treating Ranked Leagues as a “high stakes, high reward” environment, expecting players to stay put through thick and thin for far longer than in more casual playlists. That being said, those players who do take their frustrations out on the leave button will be hit with penalties.
Abandoning your teammates in Apex Legends Ranked Leagues is being treated as a very serious offense, as it rightly should be. Not only will matchmaking penalties apply to Ranked Leagues, but they will apply to regular and Elite queue matches as well. Penalties will escalate depending upon how often he player has abandoned matches in Ranked Leagues. Respawn defines match abandonment as “leaving the game before the match is over for you; this includes leaving during character select, leaving while you are alive, and leaving when you are dead but can still be respawned by teammates.”
Penalties start out at five-minute time-outs and repeat offending will increase those increments. If you repeatedly abandon matches, you could be banned for up to a week.
To make up for the potential loss in RP that could be caused by leavers — especially in higher tiers, where 3-5RP could be lost through people leaving your team a man down– the concept of “loss forgiveness” is coming across from the elite queue. The premise of loss forgiveness is to balance out the potential of losing RP through means outside of your control. Finish 20th thanks to your team leaving, and you’ll find yourself getting your RP adjustment reset to 0. Bear in mind, however, if you were to score enough kills to pull yourself into a positive, you will not be adjusted for your entry fee, and will instead simply earn as though it was a standard game. Loss forgiveness only applies when a player stands to lose RP.
Loss forgiveness will be granted when a player’s teammates abandon the game, as well as other cases determined to be outside of the player’s blame, for example, errors within the client. Respawn plans to be lenient at the start of the series but will be closely monitoring player behavior to detect instances where the system is being abused.
Moving Through the Ranks
So now we’ve established how Ranked Leagues work, let’s focus on just how best to grind through the ranks and get as high as possible up those leagues. Without a doubt, climbing up the ranks is going to be easiest, or at the very least less stressful, when playing with a team of friends.
While you might get matched with god incarnate when you give solo queue a go, and Apex Legends’ ping system does allow for far greater communication than almost any other title between teammates who don’t communicate verbally; there’s always going to be that one player who thinks he can take on the world or insists on landing in Skull Town despite his team clearly wanting to land up in Artillery.
The strength of playing with a team of people you know in Apex Legends is that not only are you likely to communicate better, but you’re also likely to be able to read what the other player is likely to do in certain situations. Knowing how your team reacts to flanks and engagements takes a lot off your own shoulders, allowing you to focus on your role in the team’s makeup, which we’ll get onto shortly.
Now, remember, you can’t go boosting yourself up with a friend who’s a higher level, you’ll be playing up at their rank, not down at yours. That’s not to say it’s a completely futile effort, however. You won’t have to pay the entry fee for that level, so if you’re in Bronze and your friend skips up into Silver, you won’t start paying 1RP to play with them, you keep paying your own rate. If you fancy yourself higher in rank than you really are, then this is a great way to test that theory. If you’re playing above your rank and placing well, you’ll be right up there in no time.
Of course, the element of playing with a team you know that is really going to take your gameplay to the next level; is the ability to plan for engagements and utilize proven tactics. working on synergies and engagement plans might sound a little anorak, but it is guaranteed to boost you further up the league table. A team of players with aggressive play-styles won’t be getting much out of playing three defense-orientated Champions. Likewise, a more passive playstyle isn’t really going to suit Wraith or Octane, for example. Who you play and who your teammates play should, ideally, have some sort of synergy between them, be it the ability to cover wraiths portal with Bangalore’s smoke, or Lifeline’s ability to make a swift revive while Mirage creates the perfect distraction.
The Safe Bet
This trio has been the supposed “Meta” within Apex Legends for a while now, and not without good reason. There’s a lot of survivability as well as versatility in this lineup, allowing for both offensive and defensive play, making it one of the most adaptable trios in Kings Canyon.
Bangalore forms the backbone of the composition. Her smoke has a perfect synergy with both Wraith and Lifeline’s abilities, synergizing with both Wraith’s abilities and also synergizing well with Lifeline’s passive revive. Being about to cover a revive to bring your team back up to full strength or cover a portal entry so the other team has no clue about the flank that’s about to take place, Bangalore is a fantastic pick before you even consider her ultimate.
Bangalore’s ultimate works wonders for both offense and defense. Offensively it can force an enemy team out of a location and into your line of sight, and defensively it can cover a retreat or an incoming flank, allowing your team to reposition and live on to fight another day.
Lifeline fills the support role for the team. Offering not only supply drops with her ultimate (seriously, if you’re not stacking ult-charges to triple down on these what are you doing) but her passive revive can turn the tide of a fight if she can bring back an extra gun quickly and safely. Her health drone will forever prove to be invaluable, saving those precious health packs for when players need them the most.
And lastly Wraith. Bringing the offensive edge to the trio, Wraith can use her portal to create flanks as well as escape routes for her team. Thanks to her own ability, she has a means of creating distractions by popping up in the most unexpected positions, and also has an added level of survivability should she get caught out on her own ahead of the team.
Tactics and Gameplay
When playing with this trio, ensure that your Bangalore player remains at the heart of the composition, be it as the shot caller, or a player who is sharp on reaction times. A more aggressive team might want to have Wraith calling the shots to put emphasis on flanks, and there isn’t really a purpose to having lifeline as your team’s shot caller.
With Bangalore as your shot caller, they can dictate your engagements around their deployment of smoke. Be it covering one flank off with a smokescreen or calling for Wraith to put up her portal within your smoke to set up a flanking maneuver of your own, you’ll have a strong grasp on the engagement. This is also the same for when Wraith is the shot caller, however, it requires a lot more vision and awareness on part of the Wraith to ensure that the calls are not being made outside of reasonable range.
Pretty much every synergized play will involve the use of smoke, which is why Bangalore is such a pivotal member of the composition. Regardless of who on the team she is working with, she is bringing along her smoke. But what about the times where she’s out of the equation? Wraith’s ultimate can come in clutch here, coupled with Lifeline’s revive. if Wraith is able to bring a portal from a position of cover to Bangalore’s downed position, it can be used to either get Lifeline to the revive, where her shield will keep them covered before both parties clamber through the portal, or it can simply give the weak Bangalore an escape to quickly get back up to health. If Lifeline drops her drone as she teleports, upon returning it will be there to offer healing should she be required to remain and engage.
Should Lifeline be down your best bet is to land Bangalore’s ultimate between yourselves and the enemy. This will delay any push they might make, and some smoke cover should allow you to pop off a revive safely. Once again, Wraith can use her portal to create some separation between you and the enemy, making sure it is ready for the moment your revive is done.
Of course, you’ll have to cover the portal, as Bangalore’s ultimate should just about be finished causing screen shake across the globe and the smoke will have inevitably dispersed, so there’s a high chance the enemy team will follow you through the portal before it drops. Covering the portal can be done simply and effectively with and Arc Star, the moment you see movement through the portal throw the Arc Star and you should land a stick easily, taking away a good chunk of the enemy’s health. This is where Wraith can drop the character simply with a primary weapon. By this point, your Lifeline should be back up to health, and you can reset yourselves and re-engage the enemy.
But what if you prefer more devious means of dispatching the enemy? How about our tried and tested trio of Apex Champions.
The Risky Pick
This most probably isn’t a composition you’re going to see in any of the upcoming Apex Legends tournaments anytime soon, but it is a tried and tested composition for getting well up into the Gold League — Because it’s what we’ve used time and time again. Bloodhound gives you vision and really helps with scouting, something that Wraith can excel at with her portals and escapes. Mirage actually takes the defensive role here, offering distractions to cover retreats while also being able to bluff a flank that’s not actually going to happen.
Bloodhound is a strong pick not so much for his synergy with this team, but more so with his counter to the increasing use of smoke in Kings Canyon. Bloodhound can maintain vision pretty well against many of the tactics utilized by the trio above, and so makes this team a rather fearsome counter. Mirage isn’t used all that often but he does offer one of the most satisfying abilities in his decoy. Not only is it satisfying, but it also offers the perfect tool for faking and distracting an enemy, which can synergize well with Wraith’s ability to flank as well as allow Mirage to flank well himself.
Tactics and Gameplay
All three Champions can work as the main shot caller. It all depends on who’s abilities you wish to base your engagements around. In our experience, Bloodhound ends up taking point more often than not, especially when played by someone who’s more than happy to chase the trail of the first enemy he catches the scent of.
Basing your team around Wraith is also a good idea. If you choose to use her portal as your means of initiation, then giving her the reigns might well be the best idea for efficient engagements and offers arguably the best synergies overall. Mirage can very well take the lead if you choose to hope that the enemy falls for Decoy’s frequently, but it’s certainly the weaker of the three.
If we’re cutting a long story short, this composition gains absolutely nothing from sitting back and waiting. This is a composition you’re going to have to be aggressive with.
Going into more detail, Wraith’s portal really is key here. While you don’t have smoke to hide it, some clever placement can give you the edge, it’ll just require a little more thought than when coupled with a Bangalore. The premise is still the same, however. You’re looking to get your team around the enemy for a flank, enabling you to engage them at your own advantage.
Mirage can offer a great distraction to get this attack underway. While Wraith is busy putting down her portal, mirage can engage and draw some fire, provided he is within striking distance of the portal. When it comes time to move, the decoy and even his ultimate can offer the perfect distraction to fake an attack while Wraith and Bloodhound come in through the portal, closely followed by Mirage.
Should the enemy counter this with smoke, then Bloodhound will come into his own. Either way, he should lead the engagement from here, as his abilities offer him incredible vision which will allow him to call the shots. This will leave Mirage free to offer firepower and Wraith can potentially use her remaining ability to further flank and disorientate the enemy team.
Should you find yourselves under attack then again Wraith offers the team the most options. You can try to use your portal to create an escape and make a quick setup for anyone that follows you through, or should you find yourselves engaged but with Wraith slightly out of the fight she can use the portal to try and reverse the flank. Mirage can create a decent enough distraction with his ultimate, but generally, you want to ensure that you are the team starting engagements.
So there you have it. You now know all about Apex Legends’ Ranked Leagues, and even have a few ideas on how best to put your team together for the best chance at advancing out of Bronze and Silver.