Home News Gaming News Star Wars: Jedi Fallen Order Is Less Dark Souls, More Sekiro

Star Wars: Jedi Fallen Order Is Less Dark Souls, More Sekiro

Respawn’s Star Wars: Jedi Fallen Order has been the topic of some discussion since it’s E3 announcement. The full E3 demo showed a very different game than the initial demo showcased during EA’s panel. Now, it’s been made known that the upcoming Star Wars title will feature combat similar to From Software’s Sekiro: Shadows Die Twice.

To be fair, Respawn was deep into the game’s development by the time Sekiro released, so it wouldn’t necessarily be fair to say that the team drew inspiration from FromSoft’s latest Souls-like iteration. However, what Sekiro did solidify for the folks over at Respawn is the affirmation that their combat system could in fact work, and be received well. Another thing to clarify is that Respawn relates their combat to Sekiro, but not necessarily the game’s difficulty, so don’t start sweating that concern just yet.

After Respawn released their full E3 demo, the similarities were beginning to be drawn anyways, in relation to the two title’s combat systems. In the September issue of Edge, Respawn’s Lead Combat Designer, Jason de Heras explained that both games have action combat based on skill, which doesn’t rely on a stamina meter. Seeing Sekiro’s success confirmed that the Respawn team was on to something.

“I thought it was pretty badass, and a little comforting to know that you could make this type of game without a stamina bar,” Heras admitted.

“They let you attack, they let you roll, they do all this for free – and then the AI will tell you if you’re doing the correct thing. It just confirmed to us that you don’t have to limit everything the player does; let them have a little more agency, and then let the AI give them a slap on the wrist or a punch in the face. It was a positive thing for us to know there was a game that was similar to ours. Very similar.”

Jedi Fallen Order will also have a parry system which rewards perfect timing, just like Sekiro. It is probably (hopefully) safe to assume though, that Respawn’s Star Wars title will be much more accessible than Sekiro was for a majority of players. Those looking for a more Sekiro-like experience need only crank up the game’s difficulty.

While this is yet to be confirmed, we only need to wait a few more months to see just how similar these two titles will be. Star Wars: Jedi Fallen Order is set to release on November 15, 2019, for the PlayStation 4, Xbox One, and PC.

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