Find the latest gaming reviews by n3rdabl3, from PC games to Xbox One, PlayStation 4, Nintendo Switch, Nintendo 3DS, PS Vita, and much more.
Sorry to all fans of the Killzone series but if this is what Guerrilla Games is capable of, then this is the franchise they should focus on for the foreseeable future. Getting into a new series with characters you’re not familiar with, a world you don’t know and a game you might not even understand is enough to turn away most gamers but this is a title you should absolutely play if you own a PlayStation 4.
It’s not often I find myself clicking with a game that punishes me so much for simple mistakes. Often I would fly just too close to an incoming attack and find my ship blowing up in front of me. That, or I would forget to check the room completely before opening up my crafting screen and find myself taking damage from that unchecked side.
At first glance Night in the Woods looks like a typical cutesy 2D platformer, but it’s not really. So if you’re looking for lots of action or puzzle solving, then this is probably not for you. It’s a more game about hanging out with friends and dealing with change. A sort of interactive coming-of-age story peppered with mini-games and some exploration.
One of my earliest memories of PC gaming was buying a second hand copy of Baldur's Gate 2 from my local LAN-arena way back when. I can’t remember how much it cost, but I do remember the cool looking jewel case which folded out like a butterfly with awesome looking artwork on the cover, and the promises of a whole new world to discover on the back. I think I must have played the opening section of that game about 20 times, starting over every few months for a time after maybe getting a bit lost in the main story.
Everyone remembers miniclip.com from their school days. Sitting there mischeviously in I.T. class playing one of their multitude of different flash games, then switching back to Excel when the teacher looks at you. Don't lie. We all know you did.
First released in 2016 for the Playstation Vita, Neo ATLAS 1469 (developed by ARTDINK) has been ported across to PC and is now available on the ever illustrious Steam. It's a curious title; a blend of simulation, strategy and visual novel in which you manage a Portuguese Trading Company through the tumultuous waters of 15th Century Europe.
Hacking through countless enemies at the helm of a one-man killing machine would, at a glance, seem to be a perfect fit for the world of Berserk; however, this Band may rely a bit too heavily on its brand.
We're all familiar with the popular find 'em all books, Where's Wally (or Where's Waldo if you're from the States), densely populated pages filled with similar colours, patterns, and stories with the one mission, find Wally. While these entertained our minds for hours, there's just something so dated about a BOOK. Introducing Hidden Folks, a game that takes the concept of Where's Wally, and drags it into a digital age.
Shortly upon exiting your damp, decrepit cell in London Tower, you find yourself face-to-face with a patrolling guard and his trusty longsword. In many...
I first witnessed the trippy story-driven game, All the Delicate Duplicates, at EGX last year, however at that point I didn't quite understand what was going on. Now I've managed to get up close and personal with the game, can I make head nor tail of this bizarre adventure?
When For Honor was first unveiled at the end of E3 2015, many of us thought that Ubisoft were trying their hand at their own Chivalry-style game, however since the game's Closed Beta earlier this month we quickly realised that there's much more to For Honor than just swinging a sword or an axe around.
Ladies and gentlemen, the Surprise PC Port lightning bolt has struck once more. Studio GUST made their debut on Steam recently with ports of...
Halo Wars is heralded as a pioneer in bringing Real-Time Strategy games to the console platforms. It got some undeserved but expected flak considering it was trying something new and understandably didn't have all the kinks worked out.
iO is beautiful and infuriating in its simplicity. A colourful little physics based platformer where the player controls a ball that can shrink and grow to overcome obstacles and puzzles. It's simple, get the ball from A to B, don't touch red, yellow moves if you touch it, blue moves on it's own. Green is the goal. White is floor, we like the floor.