Interviews

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The latest interviews by n3rdabl3 with various game developers, industry veterans, actors and actresses, and more.
RAGE 2 Screenshot

Interview: Tim Willits Talks RAGE 2, Multiplayer, and More

We were lucky enough to be invited along to a RAGE 2 preview event recently, where we were also given a chance to sit...
habbo hotel

Interview: 15 Years of Habbo Hotel

In the year 2000 a little online chat experienced launched which personally changed my life, that experience was Habbo Hotel, and now it's turning 15 years old. We caught up with Sulake, the creator of the teen-focussed MMO to talk about some of the changes over the years.
firestormvideo

Interview: Gerry Anderson’s Firestorm, An Anderson Legacy.

It's been almost 2 years since Thunderbirds creator Gerry Anderson sadly passed away. When I spoke to his son, Jamie after his passing he...
homefront the revolution

Interview: Homefront: The Revolution Hopes to be a True Guerilla Fighting...

In amongst the hustle and bustle at EGX 2015 last week, located in the corner of the 18-section was Koch Media's booth, home to Homefront: The Revolution, a game which, from the outside, has had a bit of a rocky development, but offered a good 15 minutes of gameplay for players to sink their teeth into.

Interview: creā-ture studios Talks Session and the Whirlwind that was 2016

It's been a little over a year and a half since we last checked in with creā-ture studios' Marc-andré Houde discussing the upcoming skateboarding game, Project: Session, and since then a lot has happened. So we caught up with Houde to discuss the last year and a half, and what the future brings for the game.
brawlhallatrophiesburrito

Interview: Robert “Zeloxory” Bailey on Signing to Burrito eSports

With the announcement of their new professional circuit featuring a whopping $100,000 prize pool, Brawlhalla has been turning plenty of heads within the eSports community.
adblock-plus

AdBlock Plus Interview: Are They Really a Publisher’s Worst Enemy?

Ad blockers, they're seen as the natural enemy of publishers, creators, and website owners who rely on ad revenue to make a living. They're seen as a way of allowing users to consume the hard work of video creators, website owners, and article writers for free, and that's no good. Unfortunately for these creators, ad blocking software isn't going to go away any time soon, and with the recent adoption of ad blockers on mobile, things could be going from bad to worse for these creators. But are ad blockers all that bad? According to AdBlock Plus' Comms/Ops Manageer Ben Williams, they're not at all, it's the advertisers which are the bad guys.
all out war

Interview: Adam Levine on The Walking Dead: All Out War

Since it was first announced, there has been a huge buzz around The Walking Dead: All Out War. Mantic Games, the guys behind Kings of War and Deadball - among others, are bringing The Walking Dead to the tabletop in a new way, and it looks incredible.
space_ape_rival_kingdoms

Interview: Space Ape Games on new Title, Rival Kingdoms

Rival Kingdoms launched last month onto Google Play and the iTunes App Store hoping to bring the traditional strategy element from AAA PC gaming to mobile with the same easy to pick-up functionalities found on similar titles. Space Ape Games, who you'll probably know from the popular Samurai Siege, enlisted the help of acclaimed story writer Rihanna Pratchett and embarked on a journey to bring an epic adventure driven title to mobile.

Smash Ultimate is Breath of Fresh Air – Interview with Smash...

At Super Smash Con a few weeks ago, I caught up with Smash Bros commentator, personality and Twitch Streamer, Coney.
Bedlam_WebCar_01

Interview with Bedlam Author Christopher Brookmyre

Bedlam, for those who don't know, is a genre-jumping game based on the works by author Christopher Brookmyre. It's a game which throws players across various different genres as they battle it out to get the game's protagonist Heather Quinn, back home.

Interview: Cyanide & Happiness on Humble Beginnings to Their Own Video...

I've dipped in and out of the world of Cyanide & Happiness for years, whether that's via their own website, or through various repostings...
all out war

Interview: Rob Burman on The Walking Dead: All Out War Part...

Sometimes when we speak to a PR rep or a Community Manager you wonder how much they actually care about the game they're talking about. Sometimes you wonder how much they actually care about games in general.
Crowns Battle Screen

Developer of Crowns Talks About Classic Pokémon Successor

With the sudden surge in popularity lately, Pokémon seems to be impossible to miss these days. While Pokémon Go seeks to tap into that childlike zeal and urge to travel the world and catch them all, this is only one aspect that drew the awe of every plucky GameBoy wielding 90's child. For others it was the need to breed and train the strongest monster. To understand how they work, and the world around them. Jason Walsh taps into these thoughts and more in his foray into the monster catching genre, with fledgling indie title Crowns.

Awesome-Con 2017: Interview with Kel Mitchell

Our final interview from Awesome-Con includes the man who loves Orange Soda, Kel Mitchell. Kel, who is most popularly known for playing Kel on...

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