The latest interviews by n3rdabl3 with various game developers, industry veterans, actors and actresses, and more.
With the retraction of the Worlds Adrift Non-Disclosure Agreement, we thought it would be the perfect time to interview one of the alpha testers. Arran, known as Vick_Viper89 on the Worlds Adrift forums and game, obliged us in answering a few questions.
Last month we saw the launch of two big rollercoaster sim games, the first was the highly anticipated Planet Coaster, the other was Atari's RollerCoaster Tycoon World, a game that seemed to be shrouded in controversy from the very beginning. However not everything was as it seemed.
At the recent London press event for LEGO Dimensions to celebrate the release of the Fantastic Beasts and Where to Find Them story pack,...
We caught up with Mantic Games about The Walking Dead: All Out War.
Sometimes when we speak to a PR rep or a Community Manager you wonder how much they actually care about the game they're talking about. Sometimes you wonder how much they actually care about games in general.
Mobile MOBA game Vainglory celebrated its first year anniversary earlier this year, and what a year it has been. A game which hoped to break the mould when it comes to mobile games has not only done that, but it's smashed it to smithereens with the insane success this core multiplayer game has brought to mobile.
At gamescom earlier this month, we got a chance to sit down with Boss Key Productions' LawBreakers Lead Designer Dan Nanni to talk all things LawBreakers, as well as the obvious comparisons with Overwatch, as well as how the game development has changed from the game's original concept to what it is today.
Final Fantasy is by far one of the most successful series of video videos and has one of the largest fan bases around. At Gamescom 2016 I was lucky enough to get to sit down with Naoki Yoshida, the director of Final Fantasy XIV: A Realm Reborn, and have a chat about the current state of the game, some design choices and what might be next for the game.
Since it was first announced, there has been a huge buzz around The Walking Dead: All Out War. Mantic Games, the guys behind Kings of War and Deadball - among others, are bringing The Walking Dead to the tabletop in a new way, and it looks incredible.
With the sudden surge in popularity lately, Pokémon seems to be impossible to miss these days. While Pokémon Go seeks to tap into that childlike zeal and urge to travel the world and catch them all, this is only one aspect that drew the awe of every plucky GameBoy wielding 90's child. For others it was the need to breed and train the strongest monster. To understand how they work, and the world around them. Jason Walsh taps into these thoughts and more in his foray into the monster catching genre, with fledgling indie title Crowns.
A few weeks ago we first saw the news that Lynnvander and Jasco Games will be bringing us a new Buffy the Vampire Slayer board game in October. The Internet hype train started to pull out of the cyberstation without any juicy details apart from the fact it'll be co-op.
Hideo Kojima might be back with Death Stranding, but he is most known for the Metal Gear and Metal Gear Solid series. A series that not only defined a genre but also defined the lives of many of its fans. With a community so engaged in showing their love for the series and it's creator, one project has stood out: A fan project dedicated to Hideo Kojima that runs by the name of 'A Hideo Kojima Book: From Mother Base With Love'.
In this second part of our interviews will Matt Leacock and Zev Shalasigner, (part one you can find here) we talk to Zev Shalasigner, founder of Z-Man games who is now currently working for Whiz Kids Games.
The other week I was giving the opportunity to attend a small event at Esclectice Games in Reading, put together by Esdevium Games to meet Matt Leacock, designer of the hit board game Pandemic along with Zev Shlasigner, founder of Z-Man Games.
With the rise of the notorious, coin-eating arcade machines of the 90s, fighting games became a cornerstone of competitive gaming years before the word "eSports"...