Interviews

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The latest interviews by n3rdabl3 with various game developers, industry veterans, actors and actresses, and more.
RollerCoaster Tycoon World

Interview: Atari on RollerCoaster Tycoon World, Trolls, and Planet Coaster

Last month we saw the launch of two big rollercoaster sim games, the first was the highly anticipated Planet Coaster, the other was Atari's RollerCoaster Tycoon World, a game that seemed to be shrouded in controversy from the very beginning. However not everything was as it seemed.
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LEGO Dimensions: An Interview With Arthur Parsons

At the recent London press event for LEGO Dimensions to celebrate the release of the Fantastic Beasts and Where to Find Them story pack,...
The Walking Dead All Out War

Interview: Rob Burman on The Walking Dead: All Out War Part...

We caught up with Mantic Games about The Walking Dead: All Out War.
vainglory

Interview: Super Evil Megacorp on Vainglory and the Past Year

Mobile MOBA game Vainglory celebrated its first year anniversary earlier this year, and what a year it has been. A game which hoped to break the mould when it comes to mobile games has not only done that, but it's smashed it to smithereens with the insane success this core multiplayer game has brought to mobile.
LawBreakers_TitansFaceOff

Interview: Boss Key’s Dan Nanni on LawBreakers vs. Overwatch and Happy...

At gamescom earlier this month, we got a chance to sit down with Boss Key Productions' LawBreakers Lead Designer Dan Nanni to talk all things LawBreakers, as well as the obvious comparisons with Overwatch, as well as how the game development has changed from the game's original concept to what it is today.
a realm reborn

Interview: Naoki Yoshida on the Future of Final Fantasy XIV: A...

Final Fantasy is by far one of the most successful series of video videos and has one of the largest fan bases around. At Gamescom 2016 I was lucky enough to get to sit down with Naoki Yoshida, the director of Final Fantasy XIV: A Realm Reborn, and have a chat about the current state of the game, some design choices and what might be next for the game.
Crowns Battle Screen

Developer of Crowns Talks About Classic Pokémon Successor

With the sudden surge in popularity lately, Pokémon seems to be impossible to miss these days. While Pokémon Go seeks to tap into that childlike zeal and urge to travel the world and catch them all, this is only one aspect that drew the awe of every plucky GameBoy wielding 90's child. For others it was the need to breed and train the strongest monster. To understand how they work, and the world around them. Jason Walsh taps into these thoughts and more in his foray into the monster catching genre, with fledgling indie title Crowns.
buffy the vampire slayer board game

Interview: Thomas M. Gofton On Buffy the Vampire Slayer: The Board...

A few weeks ago we first saw the news that Lynnvander and Jasco Games will be bringing us a new Buffy the Vampire Slayer board game in October. The Internet hype train started to pull out of the cyberstation without any juicy details apart from the fact it'll be co-op.
From Mother Base With Love

Interview – A Hideo Kojima Book: From Mother Base With Love

Hideo Kojima might be back with Death Stranding, but he is most known for the Metal Gear and Metal Gear Solid series. A series that not only defined a genre but also defined the lives of many of its fans. With a community so engaged in showing their love for the series and it's creator, one project has stood out: A fan project dedicated to Hideo Kojima that runs by the name of 'A Hideo Kojima Book: From Mother Base With Love'.
Rivals of Aether

Meeting the Creator of Rivals of Aether, Dan Fornace

With the rise of the notorious, coin-eating arcade machines of the 90s, fighting games became a cornerstone of competitive gaming years before the word "eSports"...
Project Session

Interview: Marc-andré Houde Discusses the Future of Project: Session

Last year a little proof-of-concept video blew up on reddit bringing the world's attention to an currently in-development skateboaring game, Project: Session by a newly formed development studio called creā-ture Studios. Since then however the game itself has been through some rough seas with players sharing their frustration that they've not seen enough of the game, as well as a Patreon campaign which also came under fire.
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Interview: Drone Racing League – From Grass Roots to the Big...

Last month the Drone Racing League blew the Internet up after they launched their website, YouTube channel, and revealed that they'll be starting the first mainstream Drone Racing League, but not just any racing league. This isn't just a couple of guys in an abandoned factory, this is THE Drone Racing League, a new company which hopes to become the F1 of drone sports.
adblock-plus

AdBlock Plus Interview: Are They Really a Publisher’s Worst Enemy?

Ad blockers, they're seen as the natural enemy of publishers, creators, and website owners who rely on ad revenue to make a living. They're seen as a way of allowing users to consume the hard work of video creators, website owners, and article writers for free, and that's no good. Unfortunately for these creators, ad blocking software isn't going to go away any time soon, and with the recent adoption of ad blockers on mobile, things could be going from bad to worse for these creators. But are ad blockers all that bad? According to AdBlock Plus' Comms/Ops Manageer Ben Williams, they're not at all, it's the advertisers which are the bad guys.
First_Assault_PortRun_1442394290

Maven to Join Section 9 Ranks in Ghost in the Shell:...

Free-to-play anime-based first person shooter, Ghost in the Shell: First Assault Online adds to Section 9 ranks this week with the announcement of their new, original character, Maven.
Interview-Rebellion-Blur-RoB

Interview: Rebellion on Ten Years with Sniper Elite and the Future

Last month Rebellion Developments announced that the Sniper Elite series had sold over 10 million copies since the franchise launched 10 years ago, that's a pretty major milestone to cross, so we decided to catch up with one of the studio's founders, one of two brothers Jason Kingsley, to discuss the series, and what's in store for the future of Rebellion.

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