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The latest interviews by n3rdabl3 with various game developers, industry veterans, actors and actresses, and more.
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Interview: Rebellion on Ten Years with Sniper Elite and the Future

Last month Rebellion Developments announced that the Sniper Elite series had sold over 10 million copies since the franchise launched 10 years ago, that's a pretty major milestone to cross, so we decided to catch up with one of the studio's founders, one of two brothers Jason Kingsley, to discuss the series, and what's in store for the future of Rebellion.
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Interview with Z-Man Games founder, Zev Shlasigner

In this second part of our interviews will Matt Leacock and Zev Shalasigner, (part one you can find here) we talk to Zev Shalasigner, founder of Z-Man games who is now currently working for Whiz Kids Games.
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Meeting the Creator of Rivals of Aether, Dan Fornace

With the rise of the notorious, coin-eating arcade machines of the 90s, fighting games became a cornerstone of competitive gaming years before the word "eSports"...
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Interview: Naoki Yoshida on the Future of Final Fantasy XIV: A...

Final Fantasy is by far one of the most successful series of video videos and has one of the largest fan bases around. At Gamescom 2016 I was lucky enough to get to sit down with Naoki Yoshida, the director of Final Fantasy XIV: A Realm Reborn, and have a chat about the current state of the game, some design choices and what might be next for the game.
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Interview: Space Ape Games on new Title, Rival Kingdoms

Rival Kingdoms launched last month onto Google Play and the iTunes App Store hoping to bring the traditional strategy element from AAA PC gaming to mobile with the same easy to pick-up functionalities found on similar titles. Space Ape Games, who you'll probably know from the popular Samurai Siege, enlisted the help of acclaimed story writer Rihanna Pratchett and embarked on a journey to bring an epic adventure driven title to mobile.

Interview: Cyanide & Happiness on Humble Beginnings to Their Own Video...

I've dipped in and out of the world of Cyanide & Happiness for years, whether that's via their own website, or through various repostings...
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Interview: Adam Levine on The Walking Dead: All Out War

Since it was first announced, there has been a huge buzz around The Walking Dead: All Out War. Mantic Games, the guys behind Kings of War and Deadball - among others, are bringing The Walking Dead to the tabletop in a new way, and it looks incredible.
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Interview with Producer Stephanie Austin on Terminator 2: Judgment Day

Stephanie Austin asks me where I'm calling from. I say London. "It's one of my favourite cities. I got to spend a lot of time...

Interview: Alexander Mishulin on Pathfinder: Kingmaker

At E3 2018 we sat down with Pathfinder: Kingmaker’s Creative Director Alexander Mishulin to hear (and see) what fans and supporters will get to...
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Interview: Drone Racing League – From Grass Roots to the Big...

Last month the Drone Racing League blew the Internet up after they launched their website, YouTube channel, and revealed that they'll be starting the first mainstream Drone Racing League, but not just any racing league. This isn't just a couple of guys in an abandoned factory, this is THE Drone Racing League, a new company which hopes to become the F1 of drone sports.
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Interview: Jagex Talks Block N Load and the Road to Free-to-Play

At the beginning of this month Jagex' multiplayer block blowing shooter, Block N Load, became free to play, something which to many outside of the game's community, seemed a little out of the blue. But that certainly wasn't the case, in fact, catching up with design director Ben Smedstad and VP of Block N Load, David Solari it seems as if Block N Load was designed with the free-to-play model in mind.

Interview: William Wisher on Terminator 2: Judgment Day

In that screaming crowd stands William Wisher, wearing a denim jacket and clutching a Pentax. He stands shocked as the T-800 gets to its feet after having been flung through a glass window by Robert Patrick. He is the replacement for 'Japanese Tourist', but the friend of James Cameron who should have been stood there instead had missed their flight.
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Idol Hands Interview: Play God and Wreak Havoc

This week I had the pleasure to try out Idol Hands. The game, made by Pocket Games and Green Man Gaming, is a strategy...
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Interview: Introversion Software on Prison Architect, Early Access, and Escape Mode

If you haven't noticed, Introversion Software have been busy beavering away on their next game for the better part of five years and come October 6, their next game, Prison Architect will officially launch, so we caught up with Chris Delay and Mark Morris to find out how that process has been and what's in store for existing and future players of Prison Architect when it launches next week.
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Evolutionary: A Chat With Writer and Filmmaker Oliver Crawford

The new indie series 'Evolutionary' hit London stores recently and represents the culmination of years of work for filmmaker Oliver Crawford. The concept, which first spawned...

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